ROOM 1a: VR Experience

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When immersed in this VR world. Should they sit on an inflatable boat?

If audience/travers have been immersed in a water scene, when they come out of a VR experience, and take of their goggles, how can we make the room feel like this?

Searching (produced by Lula)

I will be collaborating with Manzel Bowman for Searching part 1

Audience will feel their soft robotics come to life, in the VR experience. Their 'alien' will be full size 

ROOM 1b: 3D Experience

  If the audience are looking at a 3D image, can we bleed the image into the room?  

  Add smock on the floor  

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Searching (produced by Lula)

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